﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;

namespace Madrigal.Lib
{
    public class TexturePack
    {
        public Int32 dwNumber;
        //public CSize size;
        Texture2D texture;

    }
}
